Dragon's Crown |OT| -- NOW AVAILABLE! Hands-On Impressions Inside!

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deactivated-5b19c359a3789

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#601 deactivated-5b19c359a3789
Member since 2002 • 7785 Posts

Well, hard mode is definitely harder. Tried the Minotaur and he spawns a bunch of goblins and orcs now... hard as Elf.

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#602 josephl64
Member since 2008 • 4424 Posts

I just make things harder on myself...as an elf I play solo without resurrecting people too. I wonder how long it will take to beat the hardest difficulty this way

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#603 CarnageHeart
Member since 2002 • 18316 Posts

Finished normal. Last boss down in 1m11s.

syztem
I took down three B side bosses without too much trouble but the red dragon beat me like a rented mule (I see what I did wrong).
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#604 deactivated-5b19c359a3789
Member since 2002 • 7785 Posts

[QUOTE="syztem"]

Finished normal. Last boss down in 1m11s.

CarnageHeart

I took down three B side bosses without too much trouble but the red dragon beat me like a rented mule (I see what I did wrong).

I ended up just fighting him in his first room there. Never had the damage to kill him along the walkway because he never dropped any arrows for me.

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#605 MirkoS77
Member since 2011 • 18000 Posts

I'm a bit confused as to the inventory system.  Are items shared between all characters?  It seems like my money is the same if I switch.  Usually I sell everything that's not for the class that I'm currently playing.  Should I?  I wish there were different save files for each character.

Also, I noticed that while in combat I can select different items with the d-pad, the hit up to use.  But I'm also able to select attire/equipment as well (like gloves, staffs).  Does this mean I'm switching stat benefits in realtime (not for weapons, but for equipment)?  All the stuff is hard to know what slot it fits into.

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#606 Jbul
Member since 2007 • 4838 Posts

I'm a bit confused as to the inventory system.  Are items shared between all characters?  It seems like my money is the same if I switch.  Usually I sell everything that's not for the class that I'm currently playing.  Should I?  I wish there were different save files for each character.

Also, I noticed that while in combat I can select different items with the d-pad, the hit up to use.  But I'm also able to select attire/equipment as well (like gloves, staffs).  Does this mean I'm switching stat benefits in realtime (not for weapons, but for equipment)?  All the stuff is hard to know what slot it fits into.

MirkoS77

Are you the same Mirko from the Arkham City thread awhile back?  If so, hello :)

 

To answer your question, I'm not sure about the first part (because I haven't started a second character yet).  I know that the treasure you pick up is generally geared toward your class with the occasional exception -- for instance I'm playing a Sorceress (ohh la la!) but occasionally I'll find a Sword or a Bow that I can't use.   

 

But I can answer the second part -- your stats don't switch nessecarily.  But you can for instance, if you're carrying two swords, switch from one to the other in real-time using that interface.   A better way to switch items on the fly though is using Quick-Select.  Do you know about this?   When you're equipping items, you can assign a hot button to them by pressing to the left or right on the D-Pad.   So for instance, say I equip potions to TRIANGLE.   Then, during a hectic fight, I'd hold the D-Pad UP to bring up quick select, then press triangle (while holding up on the D-Pad) to immediately use the potion.  This is faster than scrolling through your real-time inventory to find a potion, for instance.   Quick select can accomadate up to 4 items at once.

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#607 Jbul
Member since 2007 • 4838 Posts

Think I convinced a guy to buy DC. I saw him playing a Vita (he was playing CoD) and struck up a conversation. He had just bought Dungeon and Dragons for the PS3 and he was enjoying it so I told him he'd really love DC. He said he'd check it out.

CarnageHeart

 

Good!  I think more people need to play this game.  I doubt he'll be disappointed.  Actually, I know he won't.  

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#608 MirkoS77
Member since 2011 • 18000 Posts

[QUOTE="MirkoS77"]

I'm a bit confused as to the inventory system.  Are items shared between all characters?  It seems like my money is the same if I switch.  Usually I sell everything that's not for the class that I'm currently playing.  Should I?  I wish there were different save files for each character.

Also, I noticed that while in combat I can select different items with the d-pad, the hit up to use.  But I'm also able to select attire/equipment as well (like gloves, staffs).  Does this mean I'm switching stat benefits in realtime (not for weapons, but for equipment)?  All the stuff is hard to know what slot it fits into.

Jbul

Are you the same Mirko from the Arkham City thread awhile back?  If so, hello :)

 To answer your question, I'm not sure about the first part (because I haven't started a second character yet).  I know that the treasure you pick up is generally geared toward your class with the occasional exception -- for instance I'm playing a Sorceress (ohh la la!) but occasionally I'll find a Sword or a Bow that I can't use.   

 But I can answer the second part -- your stats don't switch nessecarily.  But you can for instance, if you're carrying two swords, switch from one to the other in real-time using that interface.   A better way to switch items on the fly though is using Quick-Select.  Do you know about this?   When you're equipping items, you can assign a hot button to them by pressing to the left or right on the D-Pad.   So for instance, say I equip potions to TRIANGLE.   Then, during a hectic fight, I'd hold the D-Pad UP to bring up quick select, then press triangle (while holding up on the D-Pad) to immediately use the potion.  This is faster than scrolling through your real-time inventory to find a potion, for instance.   Quick select can accomadate up to 4 items at once.

I've been in a lot of Batman threads, AC's one of my favorite games.  I used to have a Batman sig and avatar.  Hey. :)

Thanks for the quickslot tip, I was wondering how that worked.  Immensely helpful when in the heat of battle.

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#609 N3MO
Member since 2002 • 20333 Posts
Yes, items are shared between characters.
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CarnageHeart

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#610 CarnageHeart
Member since 2002 • 18316 Posts

My brother came by and we put in a couple hours into the offline multiplayer. We found out the hard way that characters select sidequests individually (so my brother didn't get the completion credit for a sidequest that I selected and we beat together) :P. Ah well. He was blown away by DC and I'm sure he'd buy it if he didn't have an X360. We don't visit each other enough and it looks like DC will rectify that.

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#611 Phantom_Leo
Member since 2002 • 7090 Posts

Yes. Yes, it does!

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#612 LoG-Sacrament
Member since 2006 • 20397 Posts

i think i'm a pretty significant way through the game now and that i can say that, barring some unforeseen content late game, i don't think this game is saying (or showing, as the case seems to be made) anything at the expense of women.

the root of storytelling, particularly storytelling in medieval europe, is really based around damsels in distress and "manly" duties. the transparent nature of the quests and the ridiculous poses of the women highlights this rather than hides it away. women were seen as objects and men could also lose their identity in their own gender role (like the fighter, who may as well be a walking suit of armor in his embodiment of the knight. my favorite part is that he does sometimes take off his helmet. where you might expect some more personal depiction of him, he ends up with just another helmet underneath due to the worst case of hat hair ever).

i feel like it's played for laughs rather than titillation. i mean, how many people find the amazon attractive? even the sorceress is so exaggerated that she loses her sex appeal. i guess i can't speak for every straight guy or lesbian, but that's how i read it.

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#613 Helghast_Merc
Member since 2006 • 808 Posts

My local Wal-Mart did not have a copy of the game, so I had to go to my local Hastings to get it. Even then, they did not have the Vita version, so I had to get the last PS3 copy of Dragon's Crown. Too bad, too, because I was wanting the Vita version. Anyway, the game was not what I expected. I thoughtit would play like Muramasa, but it plays alot like a D&D game.That's not a bad thing, because I find the game very interesting. It has thevisual style of Muramasa, the fighting style of Double Dragon/FinalFight and the gameplay and theme of D&D.

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#614 josephl64
Member since 2008 • 4424 Posts

beat normal mode and onto hard, the spike is definitely there but thanks to the S rank weapons from killing the dragon...I'm making it somehow

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#615 Jbul
Member since 2007 • 4838 Posts

Anyone played the cooking mini-game?!  It came up ONCE for me.  And never again.  It was badass!  Anyone know what triggers it?

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#616 Jbul
Member since 2007 • 4838 Posts

My brother came by and we put in a couple hours into the offline multiplayer. We found out the hard way that characters select sidequests individually (so my brother didn't get the completion credit for a sidequest that I selected and we beat together) :P. Ah well. He was blown away by DC and I'm sure he'd buy it if he didn't have an X360. We don't visit each other enough and it looks like DC will rectify that.

CarnageHeart

 

That is cool as hell.   This game looks to have rediculous replayability.  Local co-op, online co-op, multiple classes, etc.  

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#617 deactivated-5b19c359a3789
Member since 2002 • 7785 Posts

Anyone played the cooking mini-game?!  It came up ONCE for me.  And never again.  It was badass!  Anyone know what triggers it?

Jbul

Chain runs.

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#618 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

Anyone played the cooking mini-game?!  It came up ONCE for me.  And never again.  It was badass!  Anyone know what triggers it?

syztem

Chain runs.

 

Yes, I know.   But within the context of chain runs, it doesn't always happen (I just played 4 quests in a row for instance, and the game didn't appear).   Which is why I'm wondering what are the criteria for it to happen :)

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#619 SirWander
Member since 2009 • 5176 Posts

I'm loving this game. I'm playing the vita version, the screen can get hectic at times but it is really fun to play. and I just defeated the most epic Monty Python and the Holy Grail homage.

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#620 deactivated-5b19c359a3789
Member since 2002 • 7785 Posts

[QUOTE="syztem"]

[QUOTE="Jbul"]

Anyone played the cooking mini-game?!  It came up ONCE for me.  And never again.  It was badass!  Anyone know what triggers it?

Jbul

Chain runs.

 

Yes, I know.   But within the context of chain runs, it doesn't always happen (I just played 4 quests in a row for instance, and the game didn't appear).   Which is why I'm wondering what are the criteria for it to happen :)

It's random.

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#622 MrGeezer
Member since 2002 • 59765 Posts

i think i'm a pretty significant way through the game now and that i can say that, barring some unforeseen content late game, i don't think this game is saying (or showing, as the case seems to be made) anything at the expense of women.

the root of storytelling, particularly storytelling in medieval europe, is really based around damsels in distress and "manly" duties. the transparent nature of the quests and the ridiculous poses of the women highlights this rather than hides it away. women were seen as objects and men could also lose their identity in their own gender role (like the fighter, who may as well be a walking suit of armor in his embodiment of the knight. my favorite part is that he does sometimes take off his helmet. where you might expect some more personal depiction of him, he ends up with just another helmet underneath due to the worst case of hat hair ever).

i feel like it's played for laughs rather than titillation. i mean, how many people find the amazon attractive? even the sorceress is so exaggerated that she loses her sex appeal. i guess i can't speak for every straight guy or lesbian, but that's how i read it.

LoG-Sacrament
I see it largely the same way, except that I thought it was more drawing its inspiration from genre references rather than any kind of historically accurate perceptions of women's roles. I'm not saying that this game isn't original, but I'm seeing a LOT of inspirations from other fiction, and this game seems to make no effort to hide its influences. The character models sort of seem to be sort of a deliberate effort to draw attention to one of the conventions of the genre, rather than an honest attempt to be appealing. I think it's fair to say that a lot of this kind of fantasy fiction geek material often HAS had an element of power fantasy or sexual fantasy. In exaggerating the forms of both the male and female characters to ridiculous extremes, it seems to be less of an honest attempt to be appealing and more of a deliberate attempt to indicate where it's taking its inspiration from. In any case, I definitely think that this it's mostly done with a wink and a nod.
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CarnageHeart

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#624 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="syztem"]

[QUOTE="Jbul"]

Anyone played the cooking mini-game?!  It came up ONCE for me.  And never again.  It was badass!  Anyone know what triggers it?

Jbul

Chain runs.

 

Yes, I know.   But within the context of chain runs, it doesn't always happen (I just played 4 quests in a row for instance, and the game didn't appear).   Which is why I'm wondering what are the criteria for it to happen :)

What's funny is that the meat seems to be partially based on the enemies you've defeated. I also love the adventurer's comments such as 'Is this an Orc recipe?' or 'Cooking is hard...'.
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#625 deactivated-5b19c359a3789
Member since 2002 • 7785 Posts

Starting to get a feel for the roles in co-op... Elf and Amazon are definitely the main damage dealers.

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Systems_Id

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#626 Systems_Id
Member since 2002 • 8156 Posts

Beat the game on Normal last night and have one talisman on Hard.

Might be my GOTY and the best beat 'em up I've ever played.

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CarnageHeart

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#627 CarnageHeart
Member since 2002 • 18316 Posts

WORD OF WARNING!

 

Don't select "Start New" from the Tavern screen while playing a loaded character!   It will auto-save over your current save instantly!   I lost about 2 hours of progress this way -- thankfully I had uploaded my Data to the server a few hours earlier (because I have the Vita version as well) so I was able to save my character somewhat.

 

 

Careful.

 

Oh, and the Amazon is pretty cool.  Feels like a whole different game, really. :)

Jbul
I did that and it just created a new character who dipped into the money pool, weapon cache and ally assortment of the original character. The new character became the default but the old character was selectable.
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#628 deactivated-5b19c359a3789
Member since 2002 • 7785 Posts

Yea, "Create New" just makes a new character on that save. You can have 16 per save file and switch between them whenever you go to the tavern. Your save file just displays the most recent character you've played. Right now mine shows my level 11 Sorc, but nothing has happened to my 60 Elf.

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#629 CarnageHeart
Member since 2002 • 18316 Posts

Beat the game on Normal last night and have one talisman on Hard.

Might be my GOTY and the best beat 'em up I've ever played.

Systems_Id

Yeah, I beat it with the fighter and am now going through with the male magic user. I put in a few hours with my brother (he played the Archer, I played the Amazon).

I wish I could play this with my daughters (we love playing Double Dragon style games together and they are big rpg fans) but the art (which I love) is a bit too racey in spots :P.

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#630 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

[QUOTE="syztem"]

Chain runs.

CarnageHeart

 

Yes, I know.   But within the context of chain runs, it doesn't always happen (I just played 4 quests in a row for instance, and the game didn't appear).   Which is why I'm wondering what are the criteria for it to happen :)

What's funny is that the meat seems to be partially based on the enemies you've defeated. I also love the adventurer's comments such as 'Is this an Orc recipe?' or 'Cooking is hard...'.

Yep!   It's so cool.   You can also combine things like Lobster and Garlic to make tasty dishes that give you more benefits :)   It's fun.  I think making it random was a good choice, because it's always fun when it appears.

 

Did you play Odin Sphere (PS2)?  Same developer.   Really sweet game! Cooking in that game, too :)

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#631 Jbul
Member since 2007 • 4838 Posts

Yea, "Create New" just makes a new character on that save. You can have 16 per save file and switch between them whenever you go to the tavern. Your save file just displays the most recent character you've played. Right now mine shows my level 11 Sorc, but nothing has happened to my 60 Elf.

syztem

 

You guys are totally right.   See what happens when you drink and game?!   Haha! :P

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#632 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="LoG-Sacrament"]

i think i'm a pretty significant way through the game now and that i can say that, barring some unforeseen content late game, i don't think this game is saying (or showing, as the case seems to be made) anything at the expense of women.

the root of storytelling, particularly storytelling in medieval europe, is really based around damsels in distress and "manly" duties. the transparent nature of the quests and the ridiculous poses of the women highlights this rather than hides it away. women were seen as objects and men could also lose their identity in their own gender role (like the fighter, who may as well be a walking suit of armor in his embodiment of the knight. my favorite part is that he does sometimes take off his helmet. where you might expect some more personal depiction of him, he ends up with just another helmet underneath due to the worst case of hat hair ever).

i feel like it's played for laughs rather than titillation. i mean, how many people find the amazon attractive? even the sorceress is so exaggerated that she loses her sex appeal. i guess i can't speak for every straight guy or lesbian, but that's how i read it.

MrGeezer
I see it largely the same way, except that I thought it was more drawing its inspiration from genre references rather than any kind of historically accurate perceptions of women's roles. I'm not saying that this game isn't original, but I'm seeing a LOT of inspirations from other fiction, and this game seems to make no effort to hide its influences. The character models sort of seem to be sort of a deliberate effort to draw attention to one of the conventions of the genre, rather than an honest attempt to be appealing. I think it's fair to say that a lot of this kind of fantasy fiction geek material often HAS had an element of power fantasy or sexual fantasy. In exaggerating the forms of both the male and female characters to ridiculous extremes, it seems to be less of an honest attempt to be appealing and more of a deliberate attempt to indicate where it's taking its inspiration from. In any case, I definitely think that this it's mostly done with a wink and a nod.

well, i certainly couldn't agree with you more that vanillaware was very upfront with their influences but i think the two go hand in hand. i mean, just that the references could run from renaissance painters (and really the greek statues they were based on) to conan the barbarian shows some common ground on the ideals gender roles were based on. classes obviously play an important part in the gameplay too.

i don't think it's some extremely deep look at society or anything, but it's at least honest and it adds detail to the gameworld.

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#633 Ish_basic
Member since 2002 • 5051 Posts

i feel like it's played for laughs rather than titillation. i mean, how many people find the amazon attractive? even the sorceress is so exaggerated that she loses her sex appeal. i guess i can't speak for every straight guy or lesbian, but that's how i read it.

LoG-Sacrament

Yeah, it's hard to see the art work as anything more than comical. Any titillation the amazon might engender is immediately dispelled by that pointy ass. And that design is conservative compared to the dwarf. There are some stills, though, like when you come across the female monk, that are just...! But even that is so absurdly in your face.

It's clearly tongue in cheek, but in the west we're pretty much taught from an early age to be ashamed of nudity, so the comedy will fail on a lot of us and inevitably be taken too seriously by some. There are works of Japanese fiction out there - manga, anime - that have no nudity and no sex, just a lot of suggestive imagery and innuendo and even more cheek. It's a different kind of comedy that we have no analogue for stateside because we're too busy spinning round and round on the stick wedged up our cultural asshole.

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#634 MrGeezer
Member since 2002 • 59765 Posts
It's clearly tongue in cheek, but in the west we're pretty much taught from an early age to be ashamed of nudity, so the comedy will fail on a lot of us and inevitably be taken too seriously by some. There are works of Japanese fiction out there - manga, anime - that have no nudity and no sex, just a lot of suggestive imagery and innuendo and even more cheek. It's a different kind of comedy that we have no analogue for stateside because we're too busy spinning round and round on the stick wedged up our cultural asshole.Ish_basic
In all fairness though, I think it's still sort of hard to fault people for getting offended. I think that Dragon's Crown is doing it tongue-in-cheek, but there actually has been a lot of fiction that did similar stuff and was completely serious about it. Hell, I was a comic book "fan" back in the 90's, and I've seen some $hit that was just about as stupid while being played completely straight. And hell...even with stuff like online comments, it's not at all uncommon for people to make sarcastic remarks that get taken completely the wrong way. Part of it is that some things can be hard to express without certain cues to estblish context. And part of it is that there are so many mindbogglingly stupid people on the internet that it's sometimes hard to tell the difference. For every dumbass remark I've seen that was intentionally dumbass for comedic or sarcastic effect, I've seen people saying equally dumbass $hit while being entirely serious about it. And like...how are you supposed to tell the difference unless you have some idea of that guy's posting history in order to put his comments into the proper context? Is he making idiotic posts in order to make a point, or is he just genuinely an idiot? Honestly, it could go either way.
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Jbul

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#635 Jbul
Member since 2007 • 4838 Posts

So I absolutely love that you can bring in your higher-level characters' allies into a game with a Level 1 character.   Cool little touch if you want to power through.  A few questions though.

 

In Multiplayer, can you give items to others?  Say I have a nice Two-Handed Axe but I'm a Magic User, is there a way to give it to another player?  Drop it, etc?

 

Also

 

Does anyone know if there is a way to repair your Allies'  equipment?   I've had to dismiss a few for having broken swords, etc, that were otherwise really useful.

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#636 josephl64
Member since 2008 • 4424 Posts

Starting to get a feel for the roles in co-op... Elf and Amazon are definitely the main damage dealers.

syztem
Elf is amazing ranged or melee...full backstab points with create daggers is insane from what I've seen. But I prefer ranged, so I do my salamander oil :)
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#637 CarnageHeart
Member since 2002 • 18316 Posts

I decided to create a separate save with the wizard rather than just creating a new character on the save of my fighter. I went through two dungeons but it was so easy due to the high rank of the reincarnated fighters fighting alongside me that I felt I was cheating myself.

Anyway, the wizard is awesome. He can drain his magic points in a few seconds but he can also inflict horrendous amount of damage in that timeframe, so provided you don't miss nearby enemies are too dead to take advantage of the several seconds the wizard needs to regenerate his magic.

Also its cool how the environment affects his magic (fire magic in water just results in harmless steam, which was a big problem for me when I went wading with only a fire staff equipped).

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#638 Jbul
Member since 2007 • 4838 Posts

Finished the game on Normal today.   26 hours, it took me to beat the game, and I didn't even finish half the side-missions.  Game is a beast.

 

An amazing blast of old-school greatness with modern trimmings, Dragon's Crown deserves to be played by anyone who's been gaming since the 16-bit era or before, and probably most modern gamers.

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#639 CarnageHeart
Member since 2002 • 18316 Posts

Finished the game on Normal today. 26 hours, it took me to beat the game, and I didn't even finish half the side-missions. Game is a beast.

An amazing blast of old-school greatness with modern trimmings, Dragon's Crown deserves to be played by anyone who's been gaming since the 16-bit era or before, and probably most modern gamers.

Jbul

I agree completely with your analysis. DC is pure awesome. It took me 'only' 23 hours, but I did only a third of the quests.

Right now I'm in the middle of a playthrough with the wizard. I just got badly mauled in a boss fight. When I was a fighter I would let computer controlled opponents kind of drop in, but the wizard needs guys who can keep the goons off him while he recharges his magic, so I am going to start handpicking my parties.

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#640 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

Finished the game on Normal today. 26 hours, it took me to beat the game, and I didn't even finish half the side-missions. Game is a beast.

 

An amazing blast of old-school greatness with modern trimmings, Dragon's Crown deserves to be played by anyone who's been gaming since the 16-bit era or before, and probably most modern gamers.

CarnageHeart

I agree completely with your analysis. DC is pure awesome. It took me 'only' 23 hours, but I did only a third of the quests.

Right now I'm in the middle of a playthrough with the wizard. I just got badly mauled in a boss fight. When I was a fighter I would let computer controlled opponents kind of drop in, but the wizard needs guys who can keep the goons off him while he recharges his magic, so I am going to start handpicking my parties.

I wonder how similar the Wizard is to the Sorceress (who is my main character).   I definitely enjoyed distracted enemies during my playthrough, but she's also got a power called "Witch Flight" which allows her to fly basically across the screen in a few seconds, so that helped.

 

I'm wondering who I should play next.   I'm thinking Elf, although my level 10 Amazon is temping (really fun to play) :)

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CarnageHeart

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#641 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="CarnageHeart"]

[QUOTE="Jbul"]

Finished the game on Normal today. 26 hours, it took me to beat the game, and I didn't even finish half the side-missions. Game is a beast.

 

An amazing blast of old-school greatness with modern trimmings, Dragon's Crown deserves to be played by anyone who's been gaming since the 16-bit era or before, and probably most modern gamers.

Jbul

I agree completely with your analysis. DC is pure awesome. It took me 'only' 23 hours, but I did only a third of the quests.

Right now I'm in the middle of a playthrough with the wizard. I just got badly mauled in a boss fight. When I was a fighter I would let computer controlled opponents kind of drop in, but the wizard needs guys who can keep the goons off him while he recharges his magic, so I am going to start handpicking my parties.

I wonder how similar the Wizard is to the Sorceress (who is my main character).   I definitely enjoyed distracted enemies during my playthrough, but she's also got a power called "Witch Flight" which allows her to fly basically across the screen in a few seconds, so that helped.

 

I'm wondering who I should play next.   I'm thinking Elf, although my level 10 Amazon is temping (really fun to play) :)

Never tried the Sorceress but the Wizard has a levitate ability I haven't invested in/tried.
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#642 Jbul
Member since 2007 • 4838 Posts

[QUOTE="Jbul"]

[QUOTE="CarnageHeart"]

I agree completely with your analysis. DC is pure awesome. It took me 'only' 23 hours, but I did only a third of the quests.

Right now I'm in the middle of a playthrough with the wizard. I just got badly mauled in a boss fight. When I was a fighter I would let computer controlled opponents kind of drop in, but the wizard needs guys who can keep the goons off him while he recharges his magic, so I am going to start handpicking my parties.

CarnageHeart

 

 

I wonder how similar the Wizard is to the Sorceress (who is my main character).   I definitely enjoyed distracted enemies during my playthrough, but she's also got a power called "Witch Flight" which allows her to fly basically across the screen in a few seconds, so that helped.

 

I'm wondering who I should play next.   I'm thinking Elf, although my level 10 Amazon is temping (really fun to play) :)

Never tried the Sorceress but the Wizard has a levitate ability I haven't invested in/tried.

 

This game has PvP?   What the hell?!   I haven't heard a SINGLE thing about this from any review I've read/watched, nevermind the countless impressions!

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#643 josephl64
Member since 2008 • 4424 Posts

[QUOTE="CarnageHeart"][QUOTE="Jbul"]

 

 

I wonder how similar the Wizard is to the Sorceress (who is my main character).   I definitely enjoyed distracted enemies during my playthrough, but she's also got a power called "Witch Flight" which allows her to fly basically across the screen in a few seconds, so that helped.

 

I'm wondering who I should play next.   I'm thinking Elf, although my level 10 Amazon is temping (really fun to play) :)

Jbul

Never tried the Sorceress but the Wizard has a levitate ability I haven't invested in/tried.

 

This game has PvP?   What the hell?!   I haven't heard a SINGLE thing about this from any review I've read/watched, nevermind the countless impressions!

the colosseum? I believe it's unlocked as soon as you beat easy mode, but I may be wrong
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#644 Jbul
Member since 2007 • 4838 Posts

Played a Fighter to level 10.   True, the dude is a tank, but he really feels more to me like a class built to be in a big party with a healer, etc.   His abilities, many of them, are geared toward protecting others, which isn't really useful until I'm guessing, late-game.   His gameplay definitely feels like the most classic beat-em-up of all the classes, which is cool.   I actually ended up dying ALOT more with him than I did with the sorceseress, which is something I'm guessing the developers didn't intend.  :lol:   

 

His ability to automatically block attacks is extremely powerful though, I'm sure later it makes him very formidable. :)

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#645 CarnageHeart
Member since 2002 • 18316 Posts

Played a Fighter to level 10. True, the dude is a tank, but he really feels more to me like a class built to be in a big party with a healer, etc. His abilities, many of them, are geared toward protecting others, which isn't really useful until I'm guessing, late-game. His gameplay definitely feels like the most classic beat-em-up of all the classes, which is cool. I actually ended up dying ALOT more with him than I did with the sorceseress, which is something I'm guessing the developers didn't intend. :lol:

His ability to automatically block attacks is extremely powerful though, I'm sure later it makes him very formidable. :)

Jbul

*Shakes fist* The fighter is pure awesome! I think your problem is that you are trying to use him the same way you used the sorceress :P. Seriously, I didn't really start dying with him until I got to the B path dungeons.

Anyway, I'm still getting the hang of the wizard. For a while I would cast spells then just kind of try to run away while charging my health. I've only recently started smacking people with the staff. With the right skills, that quickly refills the magician's MP, though its dangerous as heck since he doesn't hit very hard and he goes down very easy.

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#647 Blake135
Member since 2008 • 3994 Posts

Finally got the game and put a few hours into a Wizard, so far im loving the game and can see myself playing it alot in the near future.

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#648 CarnageHeart
Member since 2002 • 18316 Posts

Man, the boss design in DC is outstanding (one just beat my level 24 wizard and his party to death though we took him to the brink). To avoid spoiling any of the cool surprises that are DC's bosses I'll refrain from posting any more photos of them, but I will show off my level four golem. The screenshot also shows off the game's great water reflections.

9527824939_e9da781bbb_c.jpg

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#649 Phantom_Leo
Member since 2002 • 7090 Posts

Raistlin? Is that a name you chose or a named that was assigned?

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#650 CarnageHeart
Member since 2002 • 18316 Posts

Raistlin? Is that a name you chose or a named that was assigned?

Phantom_Leo

I choose it. I'm comfortable with my geekdom.